One of the great parts of the Seven Devils script development process is the design meeting. I got to spend part of an afternoon meeting with design fellow Sabrina Reed, my director Christy Montour-Larson, dramaturg Gay Smith, and Seven Devils artistic director, Jeni Mahoney, talking about the physical world of my play, Drift, and how it might be realized on stage. I talked about where the play came from, and about farming, and they asked all kinds of questions about colors and texture, and realism v. non-reality, my best imagined production and my worst.
It’s a helpful way to remind a writer who’s been living in his head for a while about some of the physical and visual possibilities of the staging of this piece, as it all starts to feel more real. And in the ends, we had a cool drawing of how one designer might set the play.